AI Insights · Timothy · October 2023
Top Idler Games on Android in Guatemala Q3 2023
In Q3 2023, the top idler games on Android in Guatemala showed varied performance in downloads, revenue, and active users, according to Sensor Tower.
During the third quarter of 2023, the top five idler games on the Android platform in Guatemala demonstrated a range of performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared during this period.
My Perfect Hotel had a notable surge in downloads mid-August, peaking at around 45K in the first week of September. Revenue for the game saw a significant increase from mid-August, reaching approximately $44 in the week of August 21. Weekly active users also rose sharply, peaking at approximately 75K in late August before gradually declining to about 33K by the end of September.
Burger Please! by Supercent, Inc. experienced fluctuating download numbers, with a notable low of around 3.5K in early September and a rebound to approximately 7.8K by the end of the month. Revenue for this game was minimal but did reach $28 in the final week of September. The game maintained a strong weekly active user base, growing steadily to peak at around 84K in the last week of September.
Gym Workout Clicker: Muscle Up saw impressive download numbers early on, peaking at around 13.7K in late August before declining to about 5K by the end of September. The game’s weekly active users followed a similar trend, peaking at approximately 18K in early September and then dropping to around 8K by the end of the quarter.
Aquarium Land - Fishbowl World had a mixed quarter, with downloads peaking at around 7.2K in early July before gradually decreasing to approximately 1.2K by the end of September. Revenue was modest throughout the quarter, peaking at $6 in late July. Weekly active users peaked at around 17K in mid-July and then declined to about 9.9K by the end of September.
My Mini Mart experienced a decline in downloads over the quarter, starting at around 4.2K in late June and dropping to about 1.6K by the end of September. Revenue for this game was highest at $22 in early July but saw no significant earnings for the rest of the quarter. Weekly active users decreased from about 12K in late June to around 7.1K by the end of September.
These insights are based on data from Sensor Tower. For more comprehensive analyses and insights, visit Sensor Tower.